KMS got 90 lives for the group, and 30 pots per life. This just confirms a trend that I have suspected for a few months now. NexonNA makes our newer bosses harder than they are in KMS.
We get fewer lives in Ursus than KMS gets (along with fewer potions to use each life).
When we got the ToZ revamp, Dorothy got the buff to her infinite flames and her meteors now spawn constantly, yet we never received the 20% nerf to her hp like KMS got.
Hmag in GMS is technically easier than in KMS because we don't have enough . But with how glitched he is (he ignores the untouchable debuff from Showdown ~50% of the time still in my experience with him) in GMS I would say we have a harder time killing him than KMS players do.
Not that I am strong enough to kill Dorothy or solo Hmag. But I still wonder why NexonNA has decided to make these bosses harder in GMS than they are in KMS. Granted, Hmag is glitched, he isn't harder by design. But they consciously made the choice to make Dorothy and Ursus harder than their KMS counterparts, and I would really love to know why.
@Michael if you could find an answer it would be awesome, but I doubt you will see this thread much less get a satisfactory reply for me.